A downloadable game

Buy Now$5.00 USD or more

Reimagined for Playdate, use the crank to fuel up and launch your rocket, then land on the targets with skill and style!

Only on Playdate

The .pdx file can also be played with the Playdate Simulator for Windows and macOS only.

How to play

Crank to fuel up and build up momentum! The faster you go, the more fuel you'll pump.

Line up your shot and launch! Aim for a balance of distance and altitude.

Stabilize your rocket and fly around! Remember to deploy landing legs for increased stability.

Land to multiply your score! The smaller the platform, the higher the multiplier.


What's new

Here are some key differences from ROCKETPULT Classic:

Redesigned rocket handling! The rocket has all-new physics, from motorized landing legs to more powerful thrusters.

The catapult is your fuel pump! Get extra fuel before your flight by cranking the catapult at high speeds.

New score bonuses! Earn increasingly higher bonuses for tricks and techniques as your launch, flight, and landing skills improve with each run.


Roadmap

There are currently no major updates planned for this game outside of fixing critical bugs.

I'm sunsetting my work on this once it's published so I can focus on creating new projects with Animal Workshop, the game production label I'm building with friends.


Found a bug?

Please submit a report to the issue tracker on GitHub, with a description and steps to reproduce. Bugs that are reproducible on device will have higher priority.


Credits

This game was made with Glitch City LA by:

Full Credits

Glitch City LA

Game Design, Programming, UI
PARSENOIRE

Art & Animation
Lena Huang

Music & Sound Design
Chris Lucca

Producer
Jamie Parreno

Engine Support
Beau Blyth
Cassandra Lugo
Colin Jackson
Evan Hemsley
Josh Filstrup

Startup Animation
Cassandra Lugo
Jamie Parreno
PARSENOIRE

Proudly Using

ADPCM-XQ
David Bryant

Aseprite
Igara Studio

Confetti Cannon VFX
Paul Hill

Chipmunk Game Dynamics
Howling Moon Software

Chipmunk Playdate Bindings
Alex Chapman

PDFontTool
Abeno Studio

Pico ECS & Math Libraries
James McLean

"Armada" & "Faraway" Fonts
Chevy Ray

1-bit Input Prompts
Kenney

No generative AI was used in the creation of this game.

Release Playtesters

Abox
Cuvee
Kai Clavier
McWacked
Montii
Raine Doe
Samisara
Snoopdude
Sunn
ZedFox
Zennie

Supporters

Aria W
Artemis
Axel
Blues
Chu
Comet
idrawdogpeople
Jai
Matcha
Milo
Nero
Sage
Sam
Shaye
Taylor

Production Baby

Juniper

Special Thanks

Animal Workshop
Abox
Jayday
Raine Doe
Talchyr

Bread Brothers Games

Glenn Fielder

Gawyn Ross
Floyd Ross

IndieCade

itch.io
leafo

Jackbox Games

Mom & Dad

Panic

Playdate Dev Forum
gingerbeardman
maximile
tengu

Strange Scaffold

Tofu (cat)

Everyone who played ROCKETPULT since 2017

...and you!

Thank you for playing our game and supporting indie game dev!

StatusReleased
Release date 35 days ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorsparse, Chris Lucca, Lena Huang
GenreAction, Simulation
Made withChipmunk2D, Aseprite
Tags1-bit, Arcade, Difficult, Flight, Physics, Playdate, Score Attack, Short, Space
Average sessionA few seconds
LanguagesEnglish

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

ROCKETPULT mini v1.0.0 (Device and Simulator) 21 MB

Comments

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saw this being demoed at a convention a bit ago, glad to see it's out!!

ayyyy thanks!!!

this looks AWESOME! any plans to submit to playdate catalog?

(+1)

waiting for panic!

good luck !! 🔥

(+1)

let's GO??

(+3)

LETS GOOOO