ROCKETPULT mini
A downloadable game
Reimagined for Playdate, use the crank to fuel up and launch your rocket, then land on the targets with skill and style!
How to play
Crank to fuel up and build up momentum! The faster you go, the more fuel you'll pump.
Line up your shot and launch! Aim for a balance of distance and altitude.
Stabilize your rocket and fly around! Remember to deploy landing legs for increased stability.
Land to multiply your score! The smaller the platform, the higher the multiplier.
What's new
Here are some key differences from ROCKETPULT Classic:
Redesigned rocket handling! The rocket has all-new physics, from motorized landing legs to more powerful thrusters.
The catapult is your fuel pump! Get extra fuel before your flight by cranking the catapult at high speeds.
New score bonuses! Earn increasingly higher bonuses for tricks and techniques as your launch, flight, and landing skills improve with each run.
Roadmap
There are currently no major updates planned for this game outside of fixing critical bugs.
I'm sunsetting my work on this once it's published so I can focus on creating new projects with Animal Workshop, the game production label I'm building with friends.
Found a bug?
Please submit a report to the issue tracker on GitHub, with a description and steps to reproduce. Bugs that are reproducible on device will have higher priority.
Credits
This game was made with Glitch City LA by:
- Parse - Design, Programming, and UI
- Lena Huang - Art and Animation
- Chris Lucca - Music and Sound Design
Full Credits
Glitch City LA
Game Design, Programming, UI
PARSENOIRE
Art & Animation
Lena Huang
Music & Sound Design
Chris Lucca
Producer
Jamie Parreno
Engine Support
Beau Blyth
Cassandra Lugo
Colin Jackson
Evan Hemsley
Josh Filstrup
Startup Animation
Cassandra Lugo
Jamie Parreno
PARSENOIRE
Proudly Using
ADPCM-XQ
David Bryant
Aseprite
Igara Studio
Confetti Cannon VFX
Paul Hill
Chipmunk Game Dynamics
Howling Moon Software
Chipmunk Playdate Bindings
Alex Chapman
PDFontTool
Abeno Studio
Pico ECS & Math Libraries
James McLean
"Armada" & "Faraway" Fonts
Chevy Ray
1-bit Input Prompts
Kenney
No generative AI was used in the creation of this game.
Release Playtesters
Abox
Cuvee
Kai Clavier
McWacked
Montii
Raine Doe
Samisara
Snoopdude
Sunn
ZedFox
Zennie
Supporters
Aria W
Artemis
Axel
Blues
Chu
Comet
idrawdogpeople
Jai
Matcha
Milo
Nero
Sage
Sam
Shaye
Taylor
Production Baby
Juniper
Special Thanks
Animal Workshop
Abox
Jayday
Raine Doe
Talchyr
Bread Brothers Games
Glenn Fielder
Gawyn Ross
Floyd Ross
IndieCade
itch.io
leafo
Jackbox Games
Mom & Dad
Panic
Playdate Dev Forum
gingerbeardman
maximile
tengu
Strange Scaffold
Tofu (cat)
Everyone who played ROCKETPULT since 2017
...and you!
Thank you for playing our game and supporting indie game dev!
Status | Released |
Release date | 35 days ago |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | parse, Chris Lucca, Lena Huang |
Genre | Action, Simulation |
Made with | Chipmunk2D, Aseprite |
Tags | 1-bit, Arcade, Difficult, Flight, Physics, Playdate, Score Attack, Short, Space |
Average session | A few seconds |
Languages | English |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Comments
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saw this being demoed at a convention a bit ago, glad to see it's out!!
ayyyy thanks!!!
this looks AWESOME! any plans to submit to playdate catalog?
waiting for panic!
good luck !! 🔥
let's GO??
LETS GOOOO